The much anticipated sequel to 2013’s head-to-head fighting game; Injustice, was set to take full advantage of all the latest tech that modern consoles could offer.
With super-HD graphics, extensive cut-scenes, an intricate gear-up and reward system and the largest roster of playable superheroes and villains ever before seen!
The campaign needed to get across the sheer breadth of characters, the engaging storylines, the customisable capabilities and the skill levels required to master the myriad of fighting moves and tactics available with the offering.