The sequel to the BAFTA award-winning Shadow of Mordor needed to make a big impact on the gaming industry in order to stand-out in a busy launch window.
The main concept centred on the slogan and central premise of the game that “Nothing will be forgotten”. This reassured fans that the alliance systems developed in the prequel were carried forward into the game, and that the tangled web of alliances and enemies were set to continue and get even more complex.
The campaign focused on an epic theatrical live-action trailer and how to make it work over as many digital channels as possible.